Baken (beacon) is an interactive light artwork that registers the local climate and living environment and translates these to light simulations visualising the changes in (living) climate in Amsterdam. The beacon will be a 15 meter cylindrical, sculptural light artwork mounted on the corner of the facade of the new artist incubator the Vrijkoop van Bajesdorp.
“Composing an Interaction” is a lecture-performance in which Marije Baalman explains how a modern artist might use her book in the creation process of an interactive art work, in casu quo a sock puppet.
Composing an Interaction was created for the launch of the book Composing Interactions.
Interactive technologies have become a part of many different artistic practices. Nowadays artists make use of sensors, electronic circuits, computation, and algorithms to create engaging aesthetic experiences.
Marije Baalman applies her extensive experience as an artist and as an engineer to guide the reader through the creation process of interactive digital artworks. She elaborates on different techniques for creating meaningful interactions and presents detailed case studies of a range of artistic work from the field to illustrate the techniques in practice.
Composing Interactions brings together aesthetic considerations, practical guidelines for project development, and an overview of sensors, circuits, and processing algorithms.
Wezen is a serie of a music-theatre works where I try to explore the relationship between theatrical gesture and musical instrument, between the body and the sonic world. In Handeling new approaches are explored using the same gloves as in Gewording, extended with gyroscopes and magnetometers. In this performance, the focus is on the role of the hands, giving a distinct role to each hand in the musical control: one hand for selecting, starting and stopping musical processes, and one for shaping them.
In de installatie Omhels andere gedachtes worden de verhalen van de buurtbewoners van Steigereiland verzameld. Op een intieme manier kan de bezoeker een verhaal van een buurtgenoot terugluisteren: door de mannequin met daarop een speciale poncho te omhelzen.
A cocoon lies on stage, barely recognisable in the dim light. An almost static chord is sounding in the space. The light changes in color – the chord is changing slowly in pitch and texture. The cocoon seems to move – the light seems to get brighter and gradually shift color. Suddenly a fast movement – a sound erupts into the space, the light flashes – then again everything quiets down – the movement, the sound, the light.
Wezen is a serie of a music-theatre works where I try to explore the relationship between theatrical gesture and musical instrument, between the body and the sonic world. In Chrysalis the focus is on slow movements and the body as a whole - becoming conscious of the minimal movements within and of the body. These minimal movements are amplified through the use of sensors and light and sound, and physical connections to the cocoon-like structure.
The Malbody Centre will be presented as a multiparticipant environment that takes place in a speculative future setting, where wearables have become body protheses that mediate our senses, so-called e-bodilies. Protheses that are connected to networks controlled by large companies or states. The participant takes on the role of a malbody, a person with e-bodilies, who does not function according to the norm and must therefor be cast out of society.
This project is currently in development
‘There is no light so bright or there is a shadow’
An invitation to dance with your shadow…
A shadow always follows you, what if you follow your shadow?
Your body casts a shadow, but what shape does it take?
Every light causes a shadow, but what if a shadow alters the light?
And if we loose our shadow, do we loose ourselves?
This project is currently in development
Wezen is a serie of a music-theatre works where I try to explore the relationship between theatrical gesture and musical instrument, between the body and the sonic world. In Gewording (Becoming) the link between physical and sonic gesture is explored during a live performance, combining movement of the body and live coding.
In collaboration with Jaime del Val as a result of the METABODY project.
METATOPIA is an architectural paradigm of indeterminate space, enacted as a nomadic, interactive & performative environment for outdoors & indoors spaces that merges dynamic physical & digital architectures, with 3D and multisensory immersion, focusing on indeterminacy, unpredictability and open-ended relation to bodies and surrounding environment, an indeterminate space of emergent behaviours and movements that defies prediction and control in the Big Data Era. Metatopia is a unique hybrid of performance art, dance, technology, sound art, interactive architecture, VR, gaming, visual arts, live abstract film, sculpture, design, philosophy and activism. Metatopia is a Barraca of the S. XXIst Century, an Occupy 2.0, a (post-)cyberpunk metamedia Opera, a simchthonic chorus.
Developed for Popkalab in collaboration with Bless.
The hammock has embedded sensors to detect the person on the hammock and the swinging on the hammock and plays music based on this.